May 2011
1 post
April 2011
1 post
February 2011
4 posts
Apple's Three Laws of Developers
yourhead:
A developer may not injure Apple or, through inaction, allow Apple to come to harm.
A developer must obey any orders given to it by Apple, except where such orders would conflict with the First Law.
A developer must protect its own existence as long as such protection does not conflict with the First or Second Law.
— I. Developer
January 2011
2 posts
December 2010
3 posts
October 2010
2 posts
September 2010
5 posts
August 2010
4 posts
July 2010
1 post
June 2010
13 posts
Videophones enjoyed enormous initial popularity but then after a few months,...
– Beyond oohing and aahing: iPhone 4’s FaceTime
In a way, the phone looks like a really thin, really sexy ice cream sandwich.
– iPhone 4 guide: preview, pricing, availability
May 2010
29 posts
JSNES: A JavaScript NES emulator →
What’s the Value of a Big Bonus? →
Dan Ariely discusses some of his research on the effectiveness of paying for performance:
We found that as long as the task involved only mechanical skill, bonuses worked as would be expected: the higher the pay, the better the performance. But when we included a task that required even rudimentary cognitive skill, the outcome was the same as in the India study: the offer of a higher bonus led...
Unanswered LOST Questions